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1. Ideas to tie into ranks - in Player Features and Ideas Discussion [original thread]
I like the idea of added gang bonuses for better ranks. However, making them related to FW specifically would make sense. For example, you could have rank reduce capture time of the points by a certain percentage per rank, so having a high-ranking...
- by Gen Ap - at 2008.05.25 18:53:00
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2. PerfectFool's Lottery Returns - in Player Gatherings and Events [original thread]
Number 24 please. ISK sent.
- by Gen Ap - at 2008.04.30 13:00:00
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3. [Lottery] Machariel! - in Player Gatherings and Events [original thread]
Ticket 40 please. ISKies sent.
- by Gen Ap - at 2007.09.30 19:16:00
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4. [Lottery] Vindicator! - in Player Gatherings and Events [original thread]
No. 32 please. ISKies sent.
- by Gen Ap - at 2007.09.15 15:09:00
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5. battlecruiser for 0.0 ratting - in Ships and Modules [original thread]
Is the drake effective to rat with even with relatively low SP in shields and missiles? I fly Gallente, and so don't have many SP in either (slowly getting a few more as I cross train Minmatar). The extra micromanagement involved with drones from ...
- by Gen Ap - at 2007.09.01 08:09:00
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6. how to find high end deadspace loot? - in Missions & Complexes [original thread]
Originally by: Leandro Salazar Edited by: Leandro Salazar on 19/08/2007 10:18:55 Originally by: An Anarchyyt Originally by: Velodra Gison They are listed as Unknown, just like encounters and escalation complexes, so it ...
- by Gen Ap - at 2007.08.19 10:35:00
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7. Drones - they need love too - in Ships and Modules [original thread]
Originally by: Steppa Originally by: Kruel It would also help if CCP turned off collision on drones. Once they start humping each other they take a long-ass time to get back in the drone bay. Honestly, when is the last time you...
- by Gen Ap - at 2007.01.21 12:52:00
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8. BPC's on contracts should show Researched effeciency - in Player Features and Ideas Discussion [original thread]
Originally by: FactorzGT i just bought a bpo and it showed me it was ME30 ... or were you talking about something different? If the contract has multiple items, the show info of the BP gives the correct ME, and mineral requirements. If...
- by Gen Ap - at 2007.01.13 22:55:00
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9. Remove rigs without repackaging the shi - in Player Features and Ideas Discussion [original thread]
I think what the OP is referring to is that you can unplug individual implants, and that one is lost. With rigs, I don't think you can remove an individual rig to free up a rig slot, like you can with implants. The only way to free a rig slot is t...
- by Gen Ap - at 2006.12.24 22:01:00
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